The Framework: Window put up and Direct X brought in

Posted: by My name is Shankar Raghupathi...more commonly known among friends as Optimus(Don't ask why) in
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Oh Happy Day!!!!!

Good progress with the framework!!!

Brought the Win 32 window up succesfully with a choice 5 different background colours, custom size, positions and 3different Window styles.

Also Direct X finally agreed to suck up it's attitude and give its powers to the window. Working on rendering quads onto the screen......Expected outtcome is for the user to be able to draw a quad on screen, giving his own co-ordinate points.

Engine......unnamed

Posted: by My name is Shankar Raghupathi...more commonly known among friends as Optimus(Don't ask why) in
0

This is gonna be my first log of work on the blog.......

Working right now on a framework that will help making games a whole lot easier.....for me ateast......this framework is developed to create a basic Win 32 window, and add a dash of Direct 3D into it. The plan is to make this framework capable of creating a window and rendering stuff on the screen(this includes pictures, wireframe rectangles etc.). Also included is movementmeaning you'll be able to move these images around. I know this is not much (in fact its very little). But its a start.....The Framework hasn't been named as of yet....will give it one soon. Also there is a plan to dab a little bit in Shaders as well and some custom shading effects to the output....We'll see how it progresses!!!